Tag Archives: JavaScript programming language

JavaScript optimization. Lazy loading.

Javascript files are too big!

Yes that’s the reality and when they become more and more bigger the web pages becomes to be irresponsible. The bitter reality is that you load any functionality that slows down the first user impression, but is needed only when you click on a button and so on. That’s a problem because you can load only that chunks you need in the beginning and than after a few seconds to load everything else. Some web applications have more than 100K of javascript which become really bad.

Separate logic

What you can do is to separate the logic into one or more files. Even when the user thinks everything is on the page and he can interact with the application and than to start to load the rest of the functionality.

That’s a pretty good technique. Nobody can start interacting on the 5th second of the load process. Usually the user looks at the interface starts to explore the app and after approximately the 10th second he start interacting with the page.

Lazy loading

There are various techniques of loading JavaScript on demand. So I wont cover it, but that pattern of loading it latter when needed is really powerful.

Manage JavaScript and CSS includes within Zend Framework application

How to include JavaScript and CSS files?

In Zend Framework there is a very elegant way to include CSS and JavaScript. Because in one single view of any action you cannot include a JavaScript or CSS because they wont be executed from the browser, you can simply use a helper.

You can see the original source of how that’s done here. And in breve you can include a JS file like so:

<? $this->headScript()->appendFile('/media/js/global.js') ?>

but where the problem is?

As a very good PHP point of view, there is really that way to include JS into the application. But a PHP point of view is not a JavaScript point of view so this solution is not the best one.

As almost everybody knows JavaScript blocks other content until it’s loaded and executed from the server and nowadays the most popular way to include JS is just before the closing <body> tag.

That’s why the ZF solution is not optimal. What we actually need as both PHP and JavaScript developers is a most robust solution!

JavaScript optimization. Optimizing IF statements.

IF statements in JavaScript and the normal world!

In fact every normal developer will try to make his code as readable as possible. In a normal world a JavaScript IF statement will look like so:

if ( expression ) myFunc();

where expression is something that can be either true or false and myFunc is just an example what can be called if the expression is true.

But that’s JavaScript?!

Yes, and just because is JavaScript every single character is important. Actually you can convert the row above with that one bellow:

expression && myFunc()

Than if expression is faulty myFunc() will not be called. That is really extreme and in the same time is quite clear to read.

Firebug’s console.profile vs console.time

Firebug’s console.time!

This post is directly related to the previous post where I explain how to use the Firebug’s console object and in that case its time method. That is really powerful and gives the opportunity to track the performance of a sample JavaScript chunk of code. What it does not do is to give you a more detailed profile of that particular JS code.

That’s because the console’s profile method works on functions and if you’d like to profile a loop it will give you there’s nothing to be profiled. One workaround to that is to use closures.

JavaScript closures

A JavaScript closure is to make an anonymous function and to put the code in it, like so:

(function() {
 for (var i = 100000; i--; ) {
  var a = new Array();
 }
})();

Firebug’s console.profile()

That code can be than wrapped with both console.profile() and console.profileEnd() in something like:

console.profile('my profile');
(function() {
 for ( var i = 100000; i--; ) {
  var a  = new Array();
 }
})();
console.profileEnd('my profile');

That will give a more precise measurement like that one shown on the picture bellow:

firebug console.profile

Profiling JavaScript with Firebug. console.profile() & console.time()!

Firebug and the console object

Although my impression is that most of the web developers use Firefox and most of them are using Firebug, I’m not sure that they use the full potential of this brilliant software.

Firebug’s console view

Firebug is a very powerful tool helping those like me doing his job. But what’s behind the mostly used Firebug’s tools and what’s in the API.

console.log()

For a typical JavaScript programmer the console.log() function is one of his best friends. It can dump useful information in the console tab of the Firebug making everything quite clear. But have you ever asked yourself how to improve your code, how to measure its performance against some constructions.

Performance of JavaScript

I’m sure many of us have read enough articles out in the web about JS performance. Nowadays when the web apps become bigger and bigger, this topic is rising from the bottom of the interesting topics pool. Now everybody’s concerned about it’s app performance and speed.

You’ve probably heart about some basic advices. What to use, what not to use. In a short example I’ll mention only that everybody knows that .appendChild is far slower than the innerHTML. But why is that? How can be sure it’s true.

As I wrote recently you should instantiate your new arrays in javascript with the following construction:

var a = [];

instead of:

var a = new Array();

but as I’ll write here that’s not always true.

console.profile()

One of the useful methods of the Firebug’s console object is the profile() method. It gives you the power to measure timing and performance of any JS function. As described in the Firebug’s web page:

The high-fi approach is to use the JavaScript profiler. Just call console.profile() before the code you want to measure, and then console.profileEnd() afterwards. Firebug will log a detailed report about how much time was spent in every function call in between.

With the simple construction like:

<html>
<body>
<script>
    myFunc = function() {
        var a = [];
    }				

   console.profile();
   myFunc();
   console.profileEnd();
</script>
</body>
</html>

Firebug’s profile output

The simple problem is that thus you cannot just measure some code that’s not a function. This will result in empty profile output in the console’s view:

But hopefully there comes the other method of the console object.

console.time()

It gives anything you’d like to know even if it’s not closed into a function.

Note: remember that both profile and time methods goes with their related profileEnd and timeEnd methods. You’re supposed to enclose the chunk of code you measure with that to be sure that the Firebug’s console will stop the profilers on time.

Now you can simply ask the profiler: what is faster?