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	<title>stage &#8211; stoimen&#039;s web log</title>
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		<title>Bitmaps in actionscript 3</title>
		<link>/2009/02/06/bitmaps-in-actionscript-3/</link>
		<comments>/2009/02/06/bitmaps-in-actionscript-3/#respond</comments>
		<pubDate>Fri, 06 Feb 2009 06:15:38 +0000</pubDate>
		<dc:creator><![CDATA[stoimen]]></dc:creator>
				<category><![CDATA[featured]]></category>
		<category><![CDATA[web development]]></category>
		<category><![CDATA[actionscript 3]]></category>
		<category><![CDATA[bitmap]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[ram]]></category>
		<category><![CDATA[rgb]]></category>
		<category><![CDATA[stage]]></category>

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		<description><![CDATA[In actionscript 3 the bitmaps are stored with 4 bytes for each pixel. There are three bytes for RGB and one for the alpha channel. So you should be carefull when passing images to the flash, cause 20&#215;20 pixel image will be using apx. 1600 bytes of RAM, to optimize this send the image as &#8230; <a href="/2009/02/06/bitmaps-in-actionscript-3/" class="more-link">Continue reading <span class="screen-reader-text">Bitmaps in actionscript 3</span> <span class="meta-nav">&#8594;</span></a><div class='yarpp-related-rss'>

Related posts:<ol>
<li><a href="/2012/01/16/computer-algorithms-data-compression-with-bitmaps/" rel="bookmark" title="Computer Algorithms: Data Compression with Bitmaps">Computer Algorithms: Data Compression with Bitmaps </a></li>
<li><a href="/2009/02/06/flex-3-custom-preloader/" rel="bookmark" title="Flex 3 Custom Preloader">Flex 3 Custom Preloader </a></li>
<li><a href="/2009/05/25/remove-dom-element-with-jquery/" rel="bookmark" title="Remove DOM Element with JQuery">Remove DOM Element with JQuery </a></li>
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]]></description>
				<content:encoded><![CDATA[<p>In actionscript 3 the bitmaps are stored with 4 bytes for each pixel. There are three bytes for RGB and one for the alpha channel. So you should be carefull when passing images to the flash, cause 20&#215;20 pixel image will be using apx. 1600 bytes of RAM, to optimize this send the image as it should appear on stage and do not resize.</p>
<div class='yarpp-related-rss'>
<p>Related posts:<ol>
<li><a href="/2012/01/16/computer-algorithms-data-compression-with-bitmaps/" rel="bookmark" title="Computer Algorithms: Data Compression with Bitmaps">Computer Algorithms: Data Compression with Bitmaps </a></li>
<li><a href="/2009/02/06/flex-3-custom-preloader/" rel="bookmark" title="Flex 3 Custom Preloader">Flex 3 Custom Preloader </a></li>
<li><a href="/2009/05/25/remove-dom-element-with-jquery/" rel="bookmark" title="Remove DOM Element with JQuery">Remove DOM Element with JQuery </a></li>
</ol></p>
</div>
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